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Aptech Ltd

APTECHT
NSE
104.17
0.00%
Last Updated:
29 Apr '26, 4:00 PM
Company Overview
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Aptech Ltd

APTECHT
NSE
104.17
0.00%
29 Apr '26, 4:00 PM
Company Overview
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6M
Price
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Quick Ratios

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Mkt Cap
Market Capitalization
604Cr
Close
Close Price
104.17
Industry
Industry
Computer Education
PE
Price To Earnings
22.65
PS
Price To Sales
1.18
Revenue
Revenue
511Cr
Rev Gr TTM
Revenue Growth TTM
14.73%
PAT Gr TTM
PAT Growth TTM
58.02%
Peer Comparison
How does APTECHT stack up?
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APTECHT
VS

Quarterly Results

Consolidated
Standalone
Numbers
Percentage
QuarterMar 2023Jun 2023Sep 2023Dec 2023Mar 2024Jun 2024Sep 2024Dec 2024Mar 2025Jun 2025Sep 2025Dec 2025
Revenue
RevenueCr
178123109101104105127110119120135137
Growth YoY
Revenue Growth YoY%
175.7119.34.1-14.3-41.7-14.715.79.514.115.06.624.4
Expenses
ExpensesCr
14310996929998119104111113127123
Operating Profit
Operating ProfitCr
3514149578687814
OPM
OPM%
19.611.312.49.04.66.76.15.86.56.15.79.9
Other Income
Other IncomeCr
305223454541
Interest Expense
Interest ExpenseCr
000000000010
Depreciation
DepreciationCr
222222222222
PBT
PBTCr
361116947109910912
Tax
TaxCr
335212454334
PAT
PATCr
33811735645769
Growth YoY
PAT Growth YoY%
30.5169.4-15.7-62.0-91.8-37.6-51.9-47.079.633.017.4139.1
NPM
NPM%
18.76.610.56.72.64.84.33.34.25.64.86.2
EPS
EPS
5.81.02.01.20.50.90.90.60.81.21.11.5

Profit & Loss

Consolidated
Standalone
Numbers
Percentage
Financial YearMar 2015Mar 2016Mar 2017Mar 2018Mar 2019Mar 2020Mar 2021Mar 2022Mar 2023Mar 2024Mar 2025TTM
Revenue
RevenueCr
170163212229209217118226457437460511
Growth
Revenue Growth%
-6.2-4.229.98.0-9.04.0-45.591.5102.1-4.45.311.1
Expenses
ExpensesCr
146143183202179191103185381395431475
Operating Profit
Operating ProfitCr
252029272926154176412936
OPM
OPM%
14.412.313.811.913.912.013.018.216.69.56.37.1
Other Income
Other IncomeCr
54421458111391513
Interest Expense
Interest ExpenseCr
000001200112
Depreciation
DepreciationCr
1010111111131287898
PBT
PBTCr
19132337221794382403540
Tax
TaxCr
334444-3-615111613
PAT
PATCr
161019331814124968291927
Growth
PAT Growth%
-47.4-35.089.470.3-44.6-25.9-9.2303.336.9-57.1-34.339.9
NPM
NPM%
9.26.29.114.38.76.210.421.914.86.74.25.2
EPS
EPS
2.81.83.55.93.32.42.28.611.75.03.34.6

Balance Sheet

Consolidated
Standalone
Numbers
Percentage
Financial YearMar 2015Mar 2016Mar 2017Mar 2018Mar 2019Mar 2020Mar 2021Mar 2022Mar 2023Mar 2024Mar 2025Sep 2025
Equity Capital
Equity CapitalCr
404040404040414141585858
Reserves
ReservesCr
183189202239239219125168215202302180
Current Liabilities
Current LiabilitiesCr
3529374249785598217139131159
Non Current Liabilities
Non Current LiabilitiesCr
22222432810816
Total Liabilities
Total LiabilitiesCr
260260286324330341224311481409390412
Current Assets
Current AssetsCr
8179105136139145138213330307313314
Non Current Assets
Non Current AssetsCr
17918118118819119686981511017799
Total Assets
Total AssetsCr
260260286324330341224311481409390412

Cash Flow

Consolidated
Standalone
Financial YearMar 2015Mar 2016Mar 2017Mar 2018Mar 2019Mar 2020Mar 2021Mar 2022Mar 2023Mar 2024Mar 2025
Operating Cash Flow
Operating Cash FlowCr
1714291214-10414599-820
Investing Cash Flow
Investing Cash FlowCr
-21-14-242022-6-1-54-2416
Financing Cash Flow
Financing Cash FlowCr
-100-14-17-18-24-6-21-28-29
Net Cash Flow
Net Cash FlowCr
-4150-3-6113824-608
Free Cash Flow
Free Cash FlowCr
6515214-15373992-2213
CFO To PAT
CFO To PAT%
110.3141.5149.237.676.3-72.2333.091.0145.8-29.0105.3
CFO To EBITDA
CFO To EBITDA%
70.471.898.545.547.8-37.4266.1109.2130.3-20.369.3

Ratios

Consolidated
Standalone
Financial YearMar 2015Mar 2016Mar 2017Mar 2018Mar 2019Mar 2020Mar 2021Mar 2022Mar 2023Mar 2024Mar 2025
Valuation Ratios
Valuation Ratios
Market Cap
Market CapitalizationCr
2312309181,0307043377591,4061,4121,345679
Price To Earnings
Price To Earnings
17.724.647.531.338.624.962.028.420.946.335.6
Price To Sales
Price To Sales
1.41.44.34.53.41.66.46.23.13.11.5
Price To Book
Price To Book
1.01.03.83.72.51.34.66.75.55.21.9
EV To EBITDA
EV To EBITDA
7.89.830.436.222.813.548.132.517.532.122.5
Profitability Ratios
Profitability Ratios
GPM
GPM%
100.0100.098.698.698.598.499.199.499.699.699.6
OPM
OPM%
14.412.313.811.913.912.013.018.216.69.56.3
NPM
NPM%
9.26.29.114.38.76.210.421.914.86.74.2
ROCE
ROCE%
8.75.89.513.18.16.46.220.831.315.69.8
ROE
ROE%
7.04.58.011.86.55.27.423.626.411.25.3
ROA
ROA%
6.03.96.810.25.54.05.515.914.17.14.9
Operational Ratios
Operational Ratios
Solvency Ratios
Solvency Ratios
Liquidity Ratios
Liquidity Ratios
### **Overview** Aptech Limited, established in 1986, is a leading global provider of non-formal vocational education and skill development training. With over **39 years of experience**, the company has trained **more than 7.5 million learners** across **250+ cities in approximately 35 countries**, operating through a network of **over 1,000 training centers**. Aptech is positioned as a **'Branded Omni-Channel Job-Enablement Platform'**, delivering industry-aligned, career-focused programs through a scalable, asset-light franchise model. The company operates in high-growth sectors such as **Media & Entertainment (M&E)**, **Beauty & Wellness**, **Aviation**, **IT**, **Banking & Finance**, **Retail**, **Hospitality**, and **Preschool Education**. It serves both individual learners and institutional clients (government, corporations, and educational bodies) through two core business segments: 1. **Retail (Individual Training)** 2. **Enterprise Business Group (EBG) – Institutional Services** --- ### **Core Business Segments** #### **1. Retail – Individual Training** Aptech’s retail segment functions as a **job-enablement platform** designed to make learners "industry-ready" through vertical-specific, modular programs. It combines **physical and digital (PHYGITAL)** delivery models—face-to-face, hybrid, and live online—leveraging technology to ensure consistent, scalable outcomes. Key Brands: - **Arena Animation** (founded 1996): Focuses on animation, VFX, graphic design, gaming, and immersive media. Offers the **VFX Prime Course** and specializes in real-time 3D, transmedia storytelling, and AI-led content creation. - **MAAC (Maya Academy of Advanced Creativity)** (acquired 2010): Specializes in 3D animation, VFX, AR/VR, filmmaking, and gaming. Hosts events like *MAAC 24 FPS* and *Deadline Challenge*. - **Lakmé Academy Powered by Aptech (LAPA)** (launched 2015): A premier beauty and styling institute offering courses in makeup, skincare, hairstyling, and nail art. Partnered with Lakmé Lever and CIDESCO. - **Aptech Learning**: Delivers IT training in AI, ML, cloud computing, cybersecurity, software development, networking, and English communication (in collaboration with Middlesex University, London). - **Aptech Aviation Academy**: Provides training in cabin crew, ground staff, airport operations, travel & tourism, and retail hospitality. Placed students in Air India, IndiGo, Hamleys, and JW Marriott. - **Aptech International Preschool**: Offers early childhood education. - **The Virtual Production Academy (TheVPA)** (launched 2023): India’s first end-to-end virtual production training center in Mumbai, offering advanced training in Unreal Engine, in-camera VFX, LED volumes, motion capture, and real-time rendering. - **ProAlley**: A fully digital skilling platform offering live, interactive, expert-led courses in digital content creation, animation, and game design. #### **2. Enterprise Business Group (EBG) – Institutional Services** The EBG segment delivers **customized assessment, testing, training, and LMS solutions** to government bodies, PSUs, corporates, and educational institutions. It benefits from strong policy alignment with national skilling initiatives. Key Offerings: - **Aptech Assessment & Testing Solutions**: Executes large-scale, secure computer-based exams (over 3.2 million exams delivered in FY22–23). Clients include government recruitment and entrance testing bodies. - **Aptech Training Solutions**: Provides multi-location corporate training in IT, soft skills, customer service, and AVGC, primarily for lower- to mid-level management. - **Digital Evaluation**: Converts paper-based exams into digital formats for institutions. - **LMS and EdOpsTech solutions** using modern platforms for scalable delivery. EBG is empaneled with key bodies: - **NICSI, SWAYAM+, NFDC, ASAP Kerala** - Sector Skill Councils (B&WSSC, BSSC) - Government skilling missions: **PMKVY 4.0, DDUGKY, Green Jobs, RPL-BOCW** --- ### **Strategic Focus Areas (2024–2025 Onwards)** #### **1. Embracing the Creator Economy & Orange Economy** - Launched **future-ready programs** in **personal branding, AI storytelling, content monetization, and video production** to meet demand from digital creators, influencers, and gig economy workers. - Supports India’s **'Create in India, Create for the World'** vision, positioning the country as a global creative hub. - MAAC and Arena now offer **Gen-AI-powered content creation courses**. #### **2. Technology & Digital Transformation** - **ProAlley Rebranded**: Transitioned from *self-paced* to **live, mentor-led, interactive model** (post-2023 pivot) with three verticals: - Job-Focused Finishing School - Emerging Trends Upskilling - Career Booster Programs - **AI Integration**: - **CreVal**: AI-powered visual evaluation tool using AWS Bedrock. Rates creative output (animation, graphics, photography) across 14 parameters. - **i-Aspire**: Centralized digital placement platform connecting students with employers (integrated with ProAlley, Arena, MAAC). - **ProConnect**: Mobile-first, gamified student lifecycle platform for engagement, learning, and support. - **OnlineVarsity & Creosouls**: Global content platforms with AR-enabled e-books and digital portfolios. #### **3. Curriculum Innovation and Industry Alignment** - Redesigned long-format courses into **modular, short-duration programs** to match **Gen Z preferences** (flexibility, faster job entry). - Programs now lead to **specific job roles** (e.g., Motion Graphics Artist, VFX Generalist), with stackable skill paths. - Curriculum updated to include: - **Generative AI, transmedia storytelling, immersive experiences, virtual production, real-time 3D** - **Gamification in education, retail, and healthcare** #### **4. Institutional Business Revival & Expansion** - Overcame slowdown due to **election-related delays in government orders** with **strong Q4 FY24–25 recovery**. - Secured **multi-year government contracts** and onboarded **global training partners** including: - ActionCOACH - Brian Tracy Solutions - Sales Geek - AWS (now an AWS Training Partner) - Restructured leadership with new **Chief Business Officers for Global Retail and EBG** to enhance agility. #### **5. Global Expansion and International Growth** - **International Retail segment grew 31% YoY** in FY24–25, with strong demand in: - **Qatar, Egypt, Nigeria, Vietnam, UAE** - Expanded into **Senegal, Zambia, Uganda, Dubai**, and signed **33 new international centers**. - **Vietnam franchise renewed for a third term**. - Engaged in **India-Vietnam Business Forum** to deepen international partnerships. - Hosted global events: **TECHWIZ**, **100 Hours Creative Marathon**, **Deadline Challenge**. --- ### **Operational Highlights (FY24–25)** - **Network Expansion**: - Added **89 new domestic** and **33 international centers**. - **Arena Animation** and **Lakmé Academy** opened new centers across Tier 2/3 cities (Patna, Kochi, Mysore, Bhubaneshwar, etc.). - **Enrollments**: - **Domestic Retail up 15%**, **Global Retail up 11%**. - International enrollments surged by **31%** in key markets. - **Employability & Placement**: - **i-Aspire** launched to streamline job applications, portfolio sharing, and recruiter access. - Conducted **700+ career seminars**, engaging 14,400+ students. - ICAP (Industry Connects, Alliances & Placements) maintains **strong network** with studios like: - **StudioVSync, DNEG, MPC, Reliance Games, Famous Studios, Amazon**. - **Alumni Engagement**: - Launched **Almanation**, India’s first skilling alumni platform for AVGC sector. - **39,000 alumni onboarded** (Arena: 24,000, MAAC: 15,000+). --- ### **Growth Drivers** 1. **Demand for Digital & AI-Enabled Skills** in gaming, immersive media, AVGC, and content creation. 2. **India’s online gaming market** (4th largest globally, ₹220 billion in 2023) driving need for animation and VFX talent. 3. **Government support**: PMKVY, NEP 2020, B.Voc. programs, and skill development budgets. 4. **Scalable PHYGITAL model** extending reach into **Tier 3 and rural India** with lower-cost franchise options. 5. **Expansion in Africa and South Asia**, especially Nigeria and Vietnam. --- ### **Challenges & Competitive Landscape** #### **Operational Challenges**: - **Skill obsolescence**: Tech skills have a **2.5-year half-life**. - **Faculty attrition**: 25–30% in VFX domains. - **Capital intensity**: Need for high-end labs and cloud infrastructure. #### **Competitive Threats**: - **Formal Education Institutions**: Offer degree certifications preferred by employers. - **EdTech Disruptors**: Frequent players using **freemium, low-price, or misleading claims**. - **Policy Risk**: Regulatory volatility in education and skilling. --- ### **Awards & Recognition** - **Golden Peacock National Training Award (2024)** - Recognized as a **trusted skilling partner** for government and industry. - **Industry leader in assessment services**, managing one of India’s largest-scale exams.