Quick Ratios
Quarterly Results
Profit & Loss
Balance Sheet
Cash Flow
Ratios
Mkt Cap
Market Capitalization
₹85Cr
Entertainment - Content Providers
Rev Gr TTM
Revenue Growth TTM
6.53%
Peer Comparison
Compare up to 10 companies side by side across valuation, profitability, and growth.

DIGIKORE
VS
| Quarter | Mar 2024 | Mar 2025 |
|---|
|
Growth YoY Revenue Growth YoY% | | | -8.9 | -39.9 | 52.7 |
| 15 | 19 | 17 | 24 | 24 |
Operating Profit Operating ProfitCr |
| 37.9 | 16.2 | 25.9 | -77.8 | 31.7 |
Other Income Other IncomeCr | 0 | 2 | 0 | 1 | 2 |
Interest Expense Interest ExpenseCr | 1 | 1 | 1 | 2 | 3 |
Depreciation DepreciationCr | 0 | 1 | 1 | 2 | 2 |
| 9 | 5 | 5 | -11 | 10 |
| 2 | 1 | 1 | -1 | 0 |
|
Growth YoY PAT Growth YoY% | | | -54.8 | -404.9 | 116.7 |
| 25.2 | 14.7 | 12.5 | -74.4 | 17.7 |
| 0.0 | 8.3 | 2.2 | -15.8 | 4.8 |
| Financial Year | Mar 2022 | Mar 2023 | Mar 2024 | Mar 2025 | TTM |
|---|
|
| | 43.9 | 31.8 | -23.6 | 33.0 |
| 23 | 30 | 34 | 41 | 48 |
Operating Profit Operating ProfitCr |
| 9.5 | 16.4 | 27.6 | -12.9 | 0.9 |
Other Income Other IncomeCr | 0 | 1 | 2 | 1 | 3 |
Interest Expense Interest ExpenseCr | 0 | 1 | 1 | 3 | 4 |
Depreciation DepreciationCr | 1 | 1 | 1 | 3 | 4 |
| 1 | 5 | 13 | -10 | -1 |
| 1 | 1 | 3 | -2 | -1 |
|
| | 736.2 | 144.9 | -175.6 | 45.6 |
| 1.9 | 10.9 | 20.2 | -20.0 | -8.2 |
| 3.9 | 37.0 | 9.5 | -11.4 | -11.0 |
| Financial Year | Mar 2022 | Mar 2023 | Mar 2024 | Mar 2025 |
|---|
Equity Capital Equity CapitalCr | 1 | 1 | 6 | 6 |
| 0 | 5 | 36 | 28 |
Current Liabilities Current LiabilitiesCr | 6 | 12 | 7 | 44 |
Non Current Liabilities Non Current LiabilitiesCr | 1 | 2 | 9 | 6 |
Total Liabilities Total LiabilitiesCr |
Current Assets Current AssetsCr | 3 | 11 | 40 | 61 |
Non Current Assets Non Current AssetsCr | 6 | 9 | 18 | 23 |
Total Assets Total AssetsCr |
| Financial Year | Mar 2022 | Mar 2023 | Mar 2024 | Mar 2025 |
|---|
Operating Cash Flow Operating Cash FlowCr | 4 | 1 | -17 | -22 |
Investing Cash Flow Investing Cash FlowCr | -2 | -3 | -11 | -7 |
Financing Cash Flow Financing Cash FlowCr | -2 | 2 | 29 | 28 |
|
Free Cash Flow Free Cash FlowCr | 2 | -2 | -24 | -30 |
| 896.7 | 35.2 | -174.1 | 304.4 |
CFO To EBITDA CFO To EBITDA% | 176.9 | 23.3 | -127.5 | 472.4 |
| Financial Year | Mar 2022 | Mar 2023 | Mar 2024 | Mar 2025 |
|---|
Valuation Ratios Valuation Ratios |
Market Cap Market CapitalizationCr | 0 | 0 | 340 | 110 |
Price To Earnings Price To Earnings | 0.0 | 0.0 | 35.7 | 0.0 |
Price To Sales Price To Sales | 0.0 | 0.0 | 7.2 | 3.0 |
Price To Book Price To Book | 0.0 | 0.0 | 8.1 | 3.2 |
| 1.5 | 1.0 | 26.8 | -32.2 |
Profitability Ratios Profitability Ratios |
| 100.0 | 100.0 | 100.0 | 100.0 |
| 9.5 | 16.4 | 27.6 | -12.9 |
| 1.9 | 10.9 | 20.2 | -20.0 |
| 28.7 | 49.7 | 27.8 | -9.3 |
| 30.3 | 65.9 | 22.7 | -20.7 |
| 5.6 | 19.6 | 16.5 | -8.6 |
Operational Ratios Operational Ratios |
Solvency Ratios Solvency Ratios |
Liquidity Ratios Liquidity Ratios |
### **Overview**
Digikore Studios Ltd, founded in 2000 and headquartered in Pune, India, has evolved from a boutique animation services firm into a leading **media-technology (MediaTech)** company. Listed on the **NSE SME platform (DIGIKORE)** in October 2023 with robust investor interest (IPO subscribed 282x), Digikore operates at the intersection of **visual effects (VFX), artificial intelligence (AI), and original intellectual property (IP) content creation**. The company serves top-tier global studios—including Disney, Marvel, Netflix, Amazon, HBO, CBS, and Warner Bros.—and is strategically positioned as a **global VFX and technology innovator**.
With a 25-year legacy, Digikore has transitioned beyond traditional VFX services to build a diversified, resilient business model focused on **recurring revenue, scalability, and technological differentiation**.
---
### **Core Business Segments**
#### **1. Visual Effects (VFX) – Core Revenue Driver**
- **Market Position**: One of the few Indian-origin VFX studios approved by all major entertainment studios (Disney, Netflix, Amazon, HBO, etc.), giving it a competitive edge in client acquisition.
- **Client Base**: 80%+ of revenue comes from **episodic content** (e.g., *One Piece*, *Star Trek*, *The Last of Us*, *Stranger Things*) and long-term collaborations with streaming platforms and production houses.
- **Delivery Model**: Hybrid setup with operations in **Pune (India), Montreal (Canada), and New York (USA)**, enabling real-time collaboration, faster turnaround, and client proximity.
- **Revenue Visibility**: Strong recurring revenue stream from episodic content ensures **balanced seasonality and stable cash conversion**.
- **Project Wins (FY26)**:
- ₹2.60 crore VFX and virtual production contract with a European studio
- ₹1.40 crore US indie film project
- ₹0.90 crore UK film project
- Direct contracts with CBS (*Star Trek*) and a major Hulu production
- **Order Book**: Exceeds **₹20 crores**, including ₹7 crore in direct contracts with Netflix, CBS, and Hulu.
#### **2. Branded Content & IP Monetization**
Digikore is creating **high-margin, reusable intellectual properties (IPs)** to generate long-term, non-linear revenue streams.
- **Original IP Shows**:
- *Kaise Banta Hai* – Available on **JioHotstar**, distributed via **airlines (British Airways, Etihad, Gulf Air)**, and monetized on **YouTube via "Binge Fever"**.
- *Heroes* – Streaming on JioHotstar
- *Medical Gurus* – In production pipeline
- **Monetization Channels**:
- OTT licensing (JioHotstar)
- International syndication (airlines, global broadcasters)
- YouTube/AVOD ad revenue
- Brand integrations and format sales
- **"Binge Fever" YouTube Initiative**:
- Launched to leverage YouTube’s 2.3 billion users.
- Aims to grow into a **mini-OTT platform**, enabling recurring content monetization.
- **IP Valuation**: *Kaise Banta Hai* alone has an indicative valuation of **~₹100 crores**, highlighting the potential of owned IP.
#### **3. Virtual Production & Digital Asset Marketplace**
- **VP Sets (vpsets.com)**:
- **World’s first** cloud-based SaaS marketplace for renting virtual production sets.
- Offers real-time integration of physical actors into **Unreal Engine-optimized virtual environments**.
- Targets independent filmmakers, ad agencies, and photographers.
- **fab.com Monetization**:
- Listed premium **Unreal Engine-based digital assets** on Epic Games’ official marketplace.
- Generating **month-on-month revenue growth**; potential to earn **$250K–$1M annually**, akin to top-selling creators on fab.com.
- **Reusability & Scalability**:
- Assets are reusable across multiple productions, aligning with the **expected 18–30% CAGR** in the global virtual production market.
---
### **AI & Technology-Led Transformation**
Digikore is a **pioneer in proactive AI integration** in the Indian VFX industry, focused on both **internal efficiency and external SaaS monetization**.
#### **AI-Powered Operational Efficiency**
- Uses **proprietary AI tools** to automate tasks like rotoscoping, paint cleanup, and compositing—**reducing a 5-man-day process to 5 hours**.
- Avoids AI image generation due to **copyright risks**; applies AI only to **back-end workflow optimization**.
- Goal: **Margin expansion** through productivity gains, cost control, and faster delivery.
#### **AI SaaS Platforms (Strategic Growth Engines)**
- **SelfSync.ai**: AI-powered HR assessment platform for talent evaluation.
- **Hybrid AI Brand Jingles**: AI-assisted jingle creation with high scalability.
- Generating **₹3–3.5 lakhs/week** in India and UAE.
- ROAS of **6–8 on Instagram ads**.
- Expansion plans: **UAE (active), US & UK (upcoming)**.
- **MaxiPitch**: AI outbound sales platform for MSMEs.
- **iMadeASong.com**:
- India’s **first AI-powered personalized music platform**.
- Offers **video output with user faces AI-superimposed (lip-sync)**.
- Subscription model (₹399+), over **15,000 users and 2,500+ paying subscribers** since launch.
- Daily revenue ~**₹70,000**, scalable to **2.5 million songs/day**.
- Expanding via partnerships with e-commerce/gifting platforms.
---
### **Global Expansion & Strategic Moves**
- **New York Subsidiary (2025)**:
- **Digikore Visual Effects Inc.** established in New York for **direct client engagement, faster project scoping**, and participation in **state incentive programs**.
- Enables **real-time reviews**, shorter bid cycles, and access to **larger US contracts**.
- **European Market Focus**:
- Aggressive roadshows in **London, Paris, Madrid, and Germany**.
- New recurring-revenue contract with a **Spanish VFX studio**.
- Targeting **France’s 40% tax rebate** on VFX projects >€2M for cost advantage.
- **UK Expansion**:
- Completed an **acquisition in the UK**, enhancing presence and leveraging **tax rebates**.
- **Canada & Montreal Studio**:
- Utilized to access **Canadian tax incentives** for projects like Hulu’s.
- Headed by David Crawford (ex-*Titanic*, *Spider-Man*).
---
### **Industry Tailwinds & Competitive Edge**
- **Post-Strike Recovery**: Hollywood production volume rebounding in 2025; studios like Technicolor downsizing—**created market share opportunity**.
- **AI Disruption Mitigation**:
- Unlike peers, Digikore is **proactively building AI tools**, not just consuming them.
- Claims to be the **only Indian VFX studio preparing for AI-led transformation**.
- **Policy Support**:
- Benefits from **Maharashtra’s AVGC-XR policy** (shared motion-capture labs, AI centers) and **state infrastructure status**, lowering expansion costs.