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Nazara Technologies Ltd

NAZARA
NSE
265.67
1.25%
Last Updated:
29 Apr '26, 4:00 PM
Company Overview
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Nazara Technologies Ltd

NAZARA
NSE
265.67
1.25%
29 Apr '26, 4:00 PM
Company Overview
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6M
Price
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Quick Ratios

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Mkt Cap
Market Capitalization
9,842Cr
Close
Close Price
265.67
Industry
Industry
Entertainment & Media
PE
Price To Earnings
201.27
PS
Price To Sales
5.04
Revenue
Revenue
1,951Cr
Rev Gr TTM
Revenue Growth TTM
42.45%
PAT Gr TTM
PAT Growth TTM
-43.56%
Peer Comparison
How does NAZARA stack up?
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NAZARA
VS

Quarterly Results

Consolidated
Standalone
Numbers
Percentage
QuarterMar 2023Jun 2023Sep 2023Dec 2023Mar 2024Jun 2024Sep 2024Dec 2024Mar 2025Jun 2025Sep 2025Dec 2025
Revenue
RevenueCr
289254297320266250319535520499526406
Growth YoY
Revenue Growth YoY%
65.214.012.71.8-8.0-1.77.366.995.499.465.1-24.1
Expenses
ExpensesCr
262221271284263225294498486451467338
Operating Profit
Operating ProfitCr
27332736425253735476068
OPM
OPM%
9.413.09.011.31.310.07.96.96.79.511.416.7
Other Income
Other IncomeCr
8121218362524221353-3410
Interest Expense
Interest ExpenseCr
313211235574
Depreciation
DepreciationCr
161515152215263137656160
PBT
PBTCr
1728213717342225631-4214
Tax
TaxCr
57-18010412-8-6-85
PAT
PATCr
92124300241614451-349
Growth YoY
PAT Growth YoY%
91.226.439.046.7-98.113.2-32.8-53.72,161.1117.4-308.9-35.4
NPM
NPM%
3.28.28.19.20.19.45.12.60.810.3-6.42.2
EPS
EPS
0.00.70.80.9-0.30.70.80.8-0.11.9-0.80.3

Profit & Loss

Consolidated
Standalone
Numbers
Percentage
Financial YearMar 2017Mar 2018Mar 2019Mar 2020Mar 2021Mar 2022Mar 2023Mar 2024Mar 2025TTM
Revenue
RevenueCr
1901721702484546221,0911,1381,6241,951
Growth
Revenue Growth%
-9.5-1.445.983.536.975.54.342.720.2
Expenses
ExpensesCr
1291231532534135369901,0391,5021,742
Operating Profit
Operating ProfitCr
614916-64186101100122210
OPM
OPM%
32.228.39.6-2.29.113.89.38.87.510.7
Other Income
Other IncomeCr
12-261513122450788442
Interest Expense
Interest ExpenseCr
021111571021
Depreciation
DepreciationCr
18202735395767118222
PBT
PBTCr
721311-21177089103789
Tax
TaxCr
111246319251415-17
PAT
PATCr
6117-27145163896330
Growth
PAT Growth%
-98.3556.2-496.5151.2271.825.141.1-30.1-51.5
NPM
NPM%
32.10.64.0-10.83.08.25.87.93.91.6
EPS
EPS
24.61.16.4-0.80.41.11.52.02.41.3

Balance Sheet

Consolidated
Standalone
Numbers
Percentage
Financial YearMar 2017Mar 2018Mar 2019Mar 2020Mar 2021Mar 2022Mar 2023Mar 2024Mar 2025Sep 2025
Equity Capital
Equity CapitalCr
2111111121327313574
Reserves
ReservesCr
2213413964966461,0281,0781,9682,8283,321
Current Liabilities
Current LiabilitiesCr
415155143214173334382926570
Non Current Liabilities
Non Current LiabilitiesCr
133214430385145272217
Total Liabilities
Total LiabilitiesCr
2654715157771,0231,4101,7022,7624,4354,260
Current Assets
Current AssetsCr
2492893143806819159971,8971,4081,229
Non Current Assets
Non Current AssetsCr
161822003973414947048653,0283,031
Total Assets
Total AssetsCr
2654715157771,0231,4101,7022,7624,4354,260

Cash Flow

Consolidated
Standalone
Financial YearMar 2017Mar 2018Mar 2019Mar 2020Mar 2021Mar 2022Mar 2023Mar 2024Mar 2025
Operating Cash Flow
Operating Cash FlowCr
57319-2676289166
Investing Cash Flow
Investing Cash FlowCr
-54-18-679-268-334-95-603-1,134
Financing Cash Flow
Financing Cash FlowCr
0376321733515946805
Net Cash Flow
Net Cash FlowCr
222-42101763-72434-264
Free Cash Flow
Free Cash FlowCr
56113-96551064-82
CFO To PAT
CFO To PAT%
93.0310.1286.58.3494.3122.512.8101.5104.8
CFO To EBITDA
CFO To EBITDA%
92.96.5117.639.9163.872.38.091.253.8

Ratios

Consolidated
Standalone
Financial YearMar 2017Mar 2018Mar 2019Mar 2020Mar 2021Mar 2022Mar 2023Mar 2024Mar 2025
Valuation Ratios
Valuation Ratios
Market Cap
Market CapitalizationCr
00004,4615,3433,4185,1318,300
Price To Earnings
Price To Earnings
0.00.00.00.0485.1187.486.890.7109.5
Price To Sales
Price To Sales
0.00.00.00.09.88.63.14.55.1
Price To Book
Price To Book
0.00.00.00.06.85.13.12.62.9
EV To EBITDA
EV To EBITDA
-1.9-2.1-7.632.499.458.530.939.666.3
Profitability Ratios
Profitability Ratios
GPM
GPM%
100.0100.0100.0100.0100.0100.095.093.097.5
OPM
OPM%
32.228.39.6-2.29.113.89.38.87.5
NPM
NPM%
32.10.64.0-10.83.08.25.87.93.9
ROCE
ROCE%
32.34.02.9-3.82.76.78.25.42.9
ROE
ROE%
27.30.31.6-5.32.14.95.74.52.2
ROA
ROA%
23.00.21.3-3.41.33.63.73.21.4
Operational Ratios
Operational Ratios
Solvency Ratios
Solvency Ratios
Liquidity Ratios
Liquidity Ratios
### **Company Overview** Nazara Technologies Ltd. is India’s only publicly listed gaming and esports company, operating as a diversified global platform across gaming, sports media, esports, and digital advertising technology (Adtech). With a strategic 360-degree ecosystem combining digital and offline experiences, Nazara has established a leadership position in high-growth segments such as interactive gaming, gamified early learning, skill-based real money gaming, and esports. Headquartered in India, the company has a global footprint with operations in the U.S., Europe, the Middle East, Africa, and South Asia. It owns and operates a portfolio of renowned intellectual properties (IPs) and subsidiaries, including **World Cricket Championship (WCC)**, **Sportskeeda**, **Kiddopia**, **Animal Jam**, **Fusebox Games**, **NODWIN Gaming**, **Datawrkz**, **PokerBaazi**, **Funky Monkeys**, and **Smaaash**. --- ### **Strategic Pillars (as of Nov 2025)** #### **1. Integrated, Platform-Led Growth Strategy** - Nazara has transitioned from a decentralized "acquire and scale" model to a fully integrated platform structure as of FY 2025–26. - **Centres of Excellence** in analytics, AI, and user acquisition are being embedded across all verticals to drive synergy, improve decision-making, and accelerate development. - Standardized growth strategies, unified dashboards, cross-portfolio resource sharing, and enhanced governance are enabling faster scaling and monetization. #### **2. Direct-to-Consumer (D2C) Network & Unified Identity** - The company is building a **direct-to-consumer user network** leveraging **first-party data**, **cross-promotion**, and **enhanced monetization**. - Partnered with **Google** to launch **Nazara ID**, a unified login platform across all published games. - Enables a **seamless cross-game experience**, better data utilization, and personalized engagement. - Initial rollout across core titles like **World Cricket Championship (WCC)** and **Love Island**, with plans for global expansion. --- ### **Core Business Segments & Portfolio** #### **A. Interactive Gaming** - **Gamified Early Learning:** - **Kiddopia**: Subscription-based app for children aged 2–8. Ranked among the top 3 grossing kids’ apps in the U.S. (Sensor Tower), with 80% of users from the U.S. - Increased subscription price to $12.99/month (from $9.99) in Jan 2025, raising ARPU to **$7.13**. - Achieved higher LTV despite lower subscriber count due to reduced churn. - Secured licensing partnerships with **Mattel (Barbie)**, **Moonbug (Little Angel)**, and **Hasbro (PJ Masks)**. - Recently integrated into Nazara post-**full ownership acquisition**, enabling strategic synergy and centralized monetization. - **Animal Jam** (via WildWorks): A safe, educational multiplayer platform for ages 7–12. - Ranked #1 grossing app for ages 9–11 in the U.S. - 90% of users from the U.S., monetized via **in-app purchases (IAP)** and **subscriptions**. - Achieved **22.3% EBITDA margin in Q1 FY26**, driven by seasonal events and premium content. - New product pipeline includes a nostalgic mobile game in collaboration with **Slinky**, targeting social progression and accessibility. - **Freemium & IP-Based Narrative Gaming:** - **Fusebox Games** (acquired for **INR 228 crores** in Aug 2024): UK-based studio behind **'Love Island: The Game'**. - Generated **INR 116 crores in revenue** and **INR 33 crores in EBITDA** by July 2024. - 90% of revenue from IAP in developed markets (U.S., UK, Europe). - **Big Brother: The Game**: Launched globally in 2025 under Banijay Entertainment license. - **Love Island** user base: Primarily aged 18–45, with 68% in U.S. - Strategy: Expand into **narrative-driven, IP-based mobile games** with global appeal. #### **B. Esports & Sports Media** - **NODWIN Gaming**: - India’s leading esports operator with a global presence. - Hosts major properties: **Comic Con**, **Playground**, **NH7 Weekender**, **BGMS (Badshah Gamers & Music Series)**. - Expanded into Middle East, Turkey, Central Asia through acquisitions: - **Freaks4U Gaming** (Germany) - **Ninja Gaming** - **PublishMe** - **Star Ladder Limited** - Plans to scale **international revenue** by consolidating assets and increasing live event presence. - Raised **$28 million** in 2023, with key investors including **KRAFTON, Sony**, and **JetSynthesys**. - Acquired **Trinity Gaming** (INR 24 crores): A multi-channel network (MCN) managing 700+ creators with 70M followers, strengthening influencer and digital marketing capabilities. - **Absolute Sports / Sportskeeda**: - Global sports media platform with brands: **Sportskeeda**, **Pro Football Network (PFN)**, **SoapCentral**, and **DeltiasGaming**. - Serves **100M+ monthly fans** across India, U.S., and other international markets. - Acquired wrestling-focused **TJRWrestling.net** and **ITRWrestling.com** (2025) for $1.25M, adding 1.7M MAUs. - PFN ranked **#2 NFL website in the U.S.** as of Sep 2023. - Monetizes via **programmatic ads**, **sponsorships**, and **media rights**. #### **C. Digital Advertising Technology (Adtech)** - **Datawrkz** (including **Space & Time Media**, acquired for **GBP 4.8M / INR 52.3 crores** in 2024): - Provides **demand-side (user acquisition)** and **supply-side (monetization)** adtech solutions. - Generated **₹196 million EBITDA in FY24-25** (vs ₹83M in FY23-24), driven by higher-margin verticals. - Expanded **U.S. sales pipeline**, improved client retention, and higher **Customer Lifetime Value (LTV)**. - Focus: Drive global growth and support internal/external portfolio monetization. #### **D. Skill-Based Real Money Gaming (RMG) & Offline Expansion** - **PokerBaazi**: - India’s largest online poker platform, part of **Moonshine Technology** (in which Nazara made a **₹982 crore strategic investment**). - Over **340,000 monthly active users** as of May 2024. - Market leader in India’s RMG segment; remains profitable despite 48.7% GST regime. - **Offline Gaming & Family Entertainment**: - Acquired stakes in **Funky Monkeys** (60%) and full ownership of **Smaaash** (acquired via NCLT process in FY26). - Smaaash contributed **INR 8.06 crore revenue / 3.33 crore EBITDA** in Apr–Jun 2025. - Led business revival: center refurbishments, new esports IPs (e.g. **Smaaash Chess Masters**), BGMI tournaments. - Full **rebrand and relaunch planned for FY27**. - Vision: Create a **360-degree gaming ecosystem** integrating online and offline experiences. #### **E. Publishing & Global Studios** - **Curve Games**: - UK-based PC/console publisher with titles like *For The King*, *Wobbly Life*, *Human Fall Flat*. - Generates **~GBP 9–10M in revenue** and **GBP 4–5M in free cash flow** annually. - Strategic beachhead for Nazara in Western high-ARPU markets. - **Nazara Publishing** (launched 2023): - India’s first comprehensive game publishing platform. - Invests **INR 1–3 crore per game**, targeting **20 titles in 18 months**. - Supports Indian developers with funding, live ops, localization, and analytics. --- ### **Recent Strategic Developments (Sep–Nov 2025)** - **Full Integration of Key Subsidiaries**: Nazara now has **full ownership of Kiddopia, Paperboat, NextWave, and Fusebox**, enabling faster capital allocation and synergistic scaling. - **Stabilization & Strategic Inflection**: FY 2024–25 was a turnaround year focused on strengthening proprietary products (DMP stack, demand-side tech) and reducing reliance on low-margin contracts. - **Highest-Ever Financial Performance**: Achieved **record consolidated revenue of ₹1,624 crore** and **EBITDA of ₹153.5 crore** in FY24–25. - Gaming segment: **₹518.2 crore revenue**, **19.9% EBITDA margin**. - "Others" segment (Adtech, Esports): **₹1,109 crore revenue**, **7.3% margin**. - **Monetization Innovation**: - Launched **gCommerce platform** integrated with **ONDC Network**, enabling in-game purchases across 10+ categories. - **Leadership & Governance**: - Added **Mr. Rohit Sharma** (ex-CEO, POKKT; ex-COO, AnyMind Group) to the board, bringing deep adtech and digital media expertise. --- ### **Financial Highlights (FY 2024–25)** | Metric | Amount | |-------------------------------|--------------------| | **Total Revenue** | ₹1,624 crore | | **EBITDA** | ₹153.5 crore | | **EBITDA Margin (Gaming)** | **19.9%** | | **Gaming Revenue** | ₹518.2 crore | | **Adtech EBITDA** | ₹196 million | | **Cash Position** | Strong, debt-free | *Note: Revenue from Aug 22, 2024 – Mar 31, 2025: INR 161.7 crore (vs INR 61.8 crore in FY23-24).* --- ### **Competitive Advantages** - **First-Mover in Indian Gaming IPO**: Strong institutional and retail investor base. - **Proprietary IPs** across multiple demographics (kids, teens, adult gamers, sports fans). - **Global Footprint** with localized operations. - **Diversified Monetization**: Subscriptions, IAPs, advertising, platform fees, sponsorships, merchandising. - **Proven M&A Playbook**: Disciplined acquisitions, operational synergy, and EBITDA improvement.